﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using LitJson;

public class RankData
{
    public List<rankItem> list { get; set; }

}

public class rankItem
{

    public int ranking { get; set; }
    public string userName { get; set; }
    public int price { get; set; }
    public int level { get; set; }
    public string title { get; set; }
    public string icon { get; set; }
}

